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The Computer Game Design Course: Principle, practical and techniques for the aspiring game designer

The ultimate guide for the aspiring game designer!Take your first step into game design ­­with this structured coursebook. Richly illustrated with screengrabs and artwork, step-by-step tutorials take you through all aspects of designing and developing dynamic computer games.

Find out the conventions of game play, the principles of linear and circular games, how to create games for a variety of platforms, how to develop and animate characters, levels and environments that will excite and engage players.

Including practical exercises and assignments, information on the major software programs and game engines that will render your ideas a (virtual) reality, as well as advice on going pro, this unique book is your portal to the computer gaming industry.

Jim Thompson is the Course Leader for undergraduate and postgraduate Games Design at the University of Central Lancashire. He is also a Director of his own games company.

Price (ZA) R280.00

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